La Grande Arche is a tesseract

La Grande Arche- the "new" Arc de Triomphe, Paris; Oct. 2008. The Grande Arche de la Fraternité is a monument in the business district of La Défense to the west of Paris. It is usually known as the Arche de la Défense or simply as La Grande Arche.

The Arche is almost a perfect cube (width: 108m, height: 110m, depth: 112m); it has been suggested that the structure looks like a four-dimensional hypercube (a tesseract) projected onto the three-dimensional world. It has a prestressed concrete frame covered with glass and Carrara marble from Italy and was built by the French civil engineering company Bouygues.

Frank Richter

Frank Richer, hyperset 30.0003.04, c-print

Frank Richter has been using a computer to generate his art since 1990. He seeks to amalgamate the historic precedents of computer graphics and science, involving research in spatial perception, dynamical systems and emergence. His work based primarily on multidimensional structures which grounded in the concept of hypercube and the self-developed language LTI ("Lingua Trium Insignium"). This is a language with only three letters and the multi-dimensional potential of complex constellations.
Frank Richter lives and works in Berlin. From 1989 - 1993 he studied Communication and Media Sciences.

From box to hypercube

This brand new commercial building (surface: 2.500 m2) is a part of a wider urban district planned from Spacelab Architecture since 2006 in the city of Porto Sant`Elpidio – middle Italy, in the course of completion.
Mixing two structural systems {precast concrete grid + metal reticular truss}, the box resulting from urban plan parameters {maximum surface and height} is made more complicated in the entrance side by a tridimensional prismatic intrusion in the original volume, distinguished by using glass and other traslucent materials in comparison to other opaque fronts.
The result is a distorsion of perception near the main facade overlooking the public space, inside a more basic/stereometric frame. The other sides are charaterized by a precast custom-made concrete envelope, which module is denied by a continue abstract texture visually connecting each panel to the contiguous. Windows are obtaided by subtracting material inside the texture pattern. 

©Spacelab Architects (Arch. Luca Silenzi, arch. Roberto Sargo, arch. Zoè Chantall Monterubbiano, ing. Giampiero Luzi), 2007-2008.

Manfred Mohr

Mohr started as a jazz musician. He began using the computer (1969) because of his growing interest in creating an algorithmic art. His early computer works are algorithmic and based on his former drawings with a strong attitude on rhythm and repetition.
Manfred Mohr is dealing for more than 30 years with the subject of a cube which he transfers in multiple dimensions. New and never returning constellations arise by the rotation of the cubes as well as by the incidentally fragmentary appearance of their lines. He confronts with the impossibleness of showing multi-dimensionality on a two-dimensional media and creates artworks that are aesthetically very convincing despite of his stringent conceptual approach. Due to the clarity of his colours and abstractions as well as by his affection to music one feels reminded of the works of Wassily Kandinsky.

Manfred Mohr: p702a, 2000

Tony Robbin

The painter Tony Robbin, who wrote a book on the fourth dimension and art called ‘Fourfield: Computers, Art and the 4 th Dimension’. He also wrote some programs to visualize higher dimensional objects which can be downloaded at his website.For his paintings he transfixes complex patterns derived from his research in 4d geometry on canvas. On some of them wire arrangements are added to provide even more depth. With the wire structures changing in perspective when passing the painting the painted structures remain fixed on the canvas-space. This interplay of perspective and motion directly refers to phenomena that can be observed in hyperspace.

Tony Robbin, COAST, 1994, Danish Technical University,"